Harvest Moon Speedrun Wiki
Contents:
  1. Why is this Nami guide incomplete?
  2. Hypothetical route
  3. Conversation
  4. Bonus Points
  5. Gifts
  6. Heart Events
  7. Time cost per point
  8. Schedule
hmawl | marriage

Heads up: This page assumes you have some experience routing HM:AWL. It is incomplete, and not a good place to start running the game.

Why is this Nami guide incomplete?

The route outlined below is hypothetical. It depends on major RNG manipulation.

Nami (or Gustafa/Cody/Patrick) would need to be in a good location nearly every day from Spring 1 to Summer 1. Currently I donā€™t know of a practical way to do this. If a method were discovered, we could cut the current WR in half, down to about 25:52. Small improvements over the current WR are also possible. But cutting it in half would be so much more impressive!

The game appears to be input-deterministic, so a TAS could do it. Once the first TAS solution is found, someone could write scripts in Dolphin-Lua to try and brute-force a ā€œsweet spotā€ for human runners to aim for.

(Other suggestions welcome!)

Hypothetical route

  • SP 1
    • Get record
    • Let out cow
    • conversation and vinyl record +6 = 6
  • (at some point trigger Get To Work +10)
  • SP 2 through 10 (+38 = 54)
    • avg convo and interactions +4
    • (need an extra +2 somewhere)
    • (default 5.82 friend interactions per point)
  • SU 1
    • late blue feather
    • get second vinyl record
    • trigger Forgot To Pay +20
    • conversation and record +6 = 80
    • propose

Conversation

  • +2 second interaction in bar
  • +2 ā€œNot that thereā€™s anything wrong with thatā€, in hotel
  • +2 second interaction, often ā€œI canā€™t believe I stayed here the whole yearā€, outdoors, yurt, Vestaā€™s storehouse

Bonus Points

  • Interactions and friendship with Gustafa, Cody, and Patrick
    • Friendships get added together and must be 150 to 209
      • default is 165
    • Interactions get added together and converts at 6.4 per point at 150, 5.82 at 165, and down to 4.6 per point at 209.

Gifts

  • Loved Item +2
    • Trick Blue, Gemsoil
    • Silver Coin
    • Skull Fossil (can be dug up in year 1)
    • Human Statue (can be dug up in year 1)
    • Horse Statue
    • Sugar Ore, Hop Ore
    • all records
  • Favorite Food +2
    • Curry, Stew, Veggie Pasta, Gratin, Red-Hot Pie
  • No other item in the game gives any points.

Heart Events

  • Get To Work @20
    • default
      • -10
    • alt
      • +10
      • 53 sec
      • she warps to N 154, E 168
        • possible she walks toward wherever she was previously
      • you warp to N 205, E 129
  • Forgot to Pay @40 (Muffy and Nami are both in bar main area)
    • Can I sit here?
      • Ask why Namiā€™s here
        • Nod in Namiā€™s direction +5
          • Iā€™ll pay
            • (lose 256 G)
          • Ha ha ha
            • (no effect)
        • Hmmā€¦
          • (same as Tell why Iā€™m here)
      • Tell why Iā€™m here
        • Sure +5
        • Not really +5
        • I donā€™t keep track +20
          • +20
          • 40 sec
          • She warps to exiting the hotel
          • You warp to exiting the bar
    • Letā€™s drink together
      • (ends)
  • Sheā€™s Gone @60 (be inside my house when 8am strikes)
    • Okay
      • (zero)
    • Iā€™ll look for her
      • +5
      • 96 sec
      • time warps to 11am
      • she warps to exiting hotel
      • you warp to front of hotel
  • Find a Job @80 (Nami is in her room but not asleep)
    • Sure
      • +10
      • 40 sec
      • she warps to her room
      • you warp to exiting hotel
    • Not a good idea
      • -10

Time cost per point

  • convenient interactions with friends
    • 11.6s/pt Cody, Gustafa (doesnā€™t include travel time)
      • 0.86 pts takes 10s
  • 16s/pt Wake up conversation
    • 4 pts takes 55s, 0:36g
  • 19s/pt Bar conversation
    • 4 pts takes 75s, 0:60g
  • 35s/pt Digging
    • 270s to get 4 gifts (8 pts)
    • about 4 s per gift giving animation
  • Total time estimate = 335+300+4+73+10+93+15+768 = 1598s (goal is 1552s, half of current record)
    • intro = 335s (JP version)
    • all sleeps = 300s
      • 7.5s x (4 x 10 (would be 41, but activities will burn at least 8 game hours I think))
    • get first vinyl record = 4s?
    • blue feather event = 73s?
    • get blue feather and second vinyl record = 10s?
    • heart events = 93s
      • 53s, Get to Work
      • 40s, Forgot to Pay
    • proposal event = 15s?
    • 9 trips = 768s
      • 192s, 3 wakeups
      • 456s, 6 bar trips
      • 120s, 12 friend encounters

Schedule

  • TODO
    • map the sweet spots I can hit on SP 1 when Nami is walking into or out of bar/hotel
    • start making a probability chain of hitting more sweet spots on later days
    • after finding a complete chain for Nami, start on her friends